Puzzle GamesTile Flip
1 plays
How fast are you, really?

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Reflex Rush strips an arcade game down to one question: how quickly can you see something and act on it. A target appears somewhere on the screen and immediately starts shrinking. Hit it and you score. Let it disappear, or click where it is not, and you lose a life.
The difficulty is tied to your score rather than to the clock, so the game only gets harder because you are doing well. Targets shrink faster and get smaller the higher you climb, which means a good run ends when you finally hit your actual limit rather than when a timer runs out.
Hitting targets back to back builds a combo that multiplies everything, up to five times. That is where the big scores come from, and it is also what makes a single miss expensive.
Click or tap the circle before it disappears. The ring around it shows how much time is left. Missing a target, or clicking empty space, costs one of your three lives.
Hit targets in a row to build a combo. Faster hits are worth more points, so do not wait for the target to settle.


Yes. It runs in your browser, there is nothing to download and no account is needed to play or to appear on the leaderboard.
Yes. Tap instead of click. The play area scales to your screen and the targets stay the same size relative to it, so a phone is not harder than a desktop.
Each hit is worth five points plus up to ten more for reacting quickly, and the total is multiplied by your current combo, up to five times. So a fast hit at a five times combo is worth 75 points and a slow one at no combo is worth five.
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